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Time is a prestige layer in row 3 of Prestige Tree, connecting Boosters. They generate (3^x-1) Time Energy/sec, with a limit of ((2^x-1)*100) Time Energy, which boosts Point & Prestige Point gain by ((x+1)^1.2), and if you have Time Dilation upgrade, it provides (log(x+1)^5/9) free Extra Time Capsules. Mastering this layer will multiply the speed of all layers before Mastery by 1.01^(total capsules).

Type Abbreviation Requirement Formula
Static T 1st: 1e120 points
2nd: 1e300 points
3rd: 1e600 points
1e120*1e180^((x-1)^1.415038)
1st: (1e15^(x^1.85))*1e120
2nd: (1e15^(x^1.85))*1e300
3rd: (1e15^(x^1.85))*1e600
Mastered: (10^(x^1.4))*1e120

Milestones[]

Requirement Reward
2 Time Capsules Keep Booster/Generator milestones on reset.
3 Time Capsules Keep Prestige Upgrades on reset.
4 Time Capsules Keep Booster Upgrades on all resets.
5 Time Capsules Unlock Auto-Boosters.
8 Time Capsules Boosters reset nothing.

Buyables[]

ID Name Cost
11 Extra Time Capsule ((x*0.4)^1.2+1)*10 boosters
x>=25: (((x^2)/25*0.4)^1.2+1)*10 boosters
(not applied when you have Time Upgrade 31)
(^0.9 for mastering)

Upgrades[]

ID Prerequisites Name Description Formula Cost While Mastering
11 Pseudo-Boost Non-extra Time Capsules add to the Booster base. x^0.9+0.5(^3 for mastering) 2 750
12 >=2 best Time Capsules Limit Stretcher Time Energy cap starts later based on Boosters, and +1 Extra Time Capsule. x^0.95+1 1st: 50,000 TE
2nd: 200,000 TE
3rd: 2,500,000 TE
1e262 TE
13 T12 Pseudo-Pseudo-Boost Extra Time Capsules add to the Pseudo-Boost's effect. x^0.95 1st: 3,000,000 TE
2nd: 30,000,000 TE
3rd: 300,000,000 TE
1e265 TE
14 T13 More Time The Time Energy effect is raised to the power of 1.3. 1st/2nd: 4
3rd: 5
760
15 T13 Time Potency Time Energy affects Generator Power gain. 1st: 12,500,000 TE
2nd: 60,000,000 TE
(S: 300,000,000 TE)
3rd: 1.5e9 TE
1e267 TE
21 A33 Weakened Chains The Time Energy limit is multiplied by 100. 12 759
22 A33 Enhanced Time Enhance Points boost Time Energy's generation and limit. (x+1)^0.1(^1.1 for mastering) 9 765
23 Unlocked 2nd or 3rd Reverting Time Time acts if you chose it first. 2nd: 135,000,000 TE
(S: 650,000,000 TE)
3rd: 3e9 TE
24 A33 Time Dilation Unlock a new Time Energy effect. 2e17 TE 1e267 TE
25 A33 Basic Time Energy adds to the Booster base. log(x+1)/1.2(^3 for mastering) 3e19 TE 1e9,000 TE
The Upgrades below are called "Pseudo Upgrades".
31 1e42 Honour Cheap Time Extra Time Capsule cost scaling is removed, and their cost exponent is decreased by 0.2. e3,600,000 TE 1e16,400 TE
32 1e31 Hyperspace Energy The Hypertime Continuum Hyperspace cost scales 33.33% slower. e4,240,000 TE 1e39,000 TE
33 30 Phantom Souls Virtually Limitless Time Energy boosts the Time Energy limit base. (log(x+1)+1)^3.5 750 759
34 Reach e124,000,000 Prestige Points while in the "Productionless" Hindrance and without any Hyper Buildings. Scalings Galore Post-1,225 Booster & Generator cost scalings start at 1,400 instead. e4,240,000 TE 1e39,000 TE
35 1e13 Purple Dust Don't Kill Time Time Energy's second effect exponent is increased (0.556 -> 0.565) e3,600,000 TE 1e38,000 TE
41 1e60 Honour & 1e575 Phantom Power Subtemporal Power Raise the Subspace base to the power of 1.5, and gain 2,500x more Hyperspace Energy. 1,050 1,050
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